![]() ![]() This version of the Randomizer will detect if you're using PTDE or DS1R automatically, so you can use it on either version. If you want to see the changes in video form, I made a "video changelog" that goes over most of the changes and you can watch it here. It's not worth making a full comment about the changelog, so I'll put them at the end of this post. In addition to the addition of DS1R support, I've added a few minor features. It's not a fair, lore-friendly or sensible way to receive the items in the game. Now, the program just mixes up existing treasures (mostly), so you don't have to worry about every treasure being a Whip or something. This program allows you to randomly generate a set of treasures so that your playthrough of Dark Souls will be more interesting. If you are unfamiliar with the Item Randomizer, let me again quote part of the description I gave back in v0.1: Not much has changed feature-wise in this update, but for some people this contains the most important feature yet: Remastered support! I've had a number of people ask if updating the Randomizer for DS1R would be possible and indeed it is! Hey, hi, hello! It's time for another update to the Dark Souls Item Randomizer.
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